OpenGL
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Microsoft OpenGL is built into Windows NT and is designed to improve performance on hardware that supports the OpenGL standard. Cosmo OpenGL, on the other hand, is a software-only implementation specifically designed for machines that do not have a graphics accelerator. Another standard that is popular for rendering 3-D images is Direct3D.
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opengl.org Silicon Graphics OpenGL Home Page Direct 3D analysis OpenGL for OS/2 FAQ OpenGL portability notes Yahoo!'s OpenGL page OpenGL at IBM OpenGL projects and examples |
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